Maxe City Lab
Design Guide for Healthy and Sustainable City Experiences™
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The 17 Goals
(United Nations Sustainable Development Goals)
Goal 11: Sustainable Cities and Communities
Goal 17: Partnerships for the Goals
Society 5.0: A People-centric Super-smart Society
(Open Access)
Chapter 2: Habitat Innovation
Co-Cities: Innovative Transitions toward Just and Self-Sustaining Communities
(Open Access)
Co-Cities: Innovative Transitions toward Just and Self-Sustaining Communities
(Amazon)
The Death and Life of Great American Cities
(50th anniversary edition)
Policies to promote access to good-quality affordable housing in OECD countries
Governing the Commons: The Evolution of Institutions for Collective Action
(Ostrom)
Speculative Futures: Design Approaches to Navigate Change, Foster Resilience, and Co-Create the Cities We Need
Towards a Sustainable Life: Smart and Green Design in Buildings and Community
Happy Homes Interactive Toolkit
(Happy Cities)
Hyperlocal: Place Governance in a Fragmented World
Dream States: Smart Cities, Technology, and the Pursuit of Urban Utopias
How to Make an Entrepreneurial State: Why Innovation Needs Bureaucracy
Natural Systems Primer
(INCOSE)
LEARN MORE HERE
A City is Not a Tree
A Man Called Ove
(movie)
A Man Called Otto
(movie)
A Pattern Language: Towns, Buildings, Construction
A Playful Production Process For Game Designers (and Everyone)
Accidental City: The Transformation of Toronto
Achievement: Illustrated Edition
Achievement Relocked: Loss Aversion and Game Design
Actions of Hitachi-UTokyo Laboratory toward Realizing Next-generation Smart Cities
(Figure 2)
ADKAR: A Model for Change in Business, Government and our Community
AI Ethics
An Introduction to Data: Everything You Need to Know About AI, Big Data and Data Science
Art of Building Cities: City Building According to Its Artistic Fundamentals
Bellevue Essentials
(City of Bellevue, WA, USA)
Bellevue Timeline: The Story of Washington's Leading-Edge City from Homesteads to High Rise
Big Data for a Sustainable Smart City
Boomburbs
Brass Birmingham
(board game)
Building Suburbia: Green Fields and Urban Growth, 1820-2000
Bullitt Center Tour Produced by the UW IDL
(video)
Cascadia
(game)
Cascadia Innovation Corridor
Catherine: Cities of the Tsarina
(board game)
Cities for People
(Jan Gehl)
Citizens in the 'Smart City': Participation, Co-production, Governance
City Life
City & Soul
(James Hillman)
City of Bellevue Open Data
City of Portland Privacy and Information Protection Principles
City of San Jose speaks Smart Cities
Clinic: Deluxe Edition
(board game)
Co-creating Digital Public Services for an Ageing Society
Community: A Human Becoming Perspective
Connected Strategy: Building Continuous Customer Relationships for Competitive Advantage
Culdesac
Curious Cargo
(board game)
Data Literacy: Achieving Higher Productivity for Citizens, Knowledge Workers, and Organizations
Dear Data
Decision Analytics for Sustainable Development in Smart Society 5.0
Design-Build, Integrating Craft, Service and Research through Applied Academic and Practice Models
(Winterbottom)
Design Thinking Process & Methods, 5th edition
Designing Creative Communities
Designing for Play
Dialogic Organization Development: The Theory and Practice of Transformational Change
Drawdown: The Most Comprehensive Plan Ever Proposed to Reverse Global Warming
Dutch Cycling Embassy
Education for Sustainable Development Goals: learning objectives
Elements of Game Design
Eltis City Database
Emerging Radiance: Honoring the Nikkei Farmers of Bellevue, WA
Engineering a Safer World: Systems Thinking Applied to Safety
Engineering Intelligent Systems
(Brown)
Envisioning Information
Ethics in the AI, Technology, and Information Age
Filthy New York
(video)
Free-to-Play: Mobile Video Games, Bias, and Norms
Future City Competition
Future School
(City of Vancouver, BC)
Good Charts: The HBR Guide to Making Smarter, More Persuasive Data Visualizations
Game Design Workshop, 4th edition
Good Services: How to design services that work
Green Cities: Urban Growth and the Environment
Greeneum
(web3 platform for Net-Zero carbon emissions)
Handbook of Game-Based Learning
Handbook of Sustainable Transport
Happy City: Transforming Our Lives Through Urban Design
How to Create Smart Villages: Open Innovation Solutions for Emerging Markets
How Pac-Man Eats
How to Design Programs, second edition
How to Kill a City: Gentrification, Inequality, and the Fight for the Neighborhood
How to Kill a City: Gentrification, Inequality, and the Fight for the Neighborhood
(Reprint; UW Bookstore)
How to Study Public Life
(Gehl & Svarre)
Housing First
Human + Machine: Reimagining Work in the Age of AI
Human Transit Blog
Human Transit: How Clearer Thinking about Public Transit Can Enrich Our Communities and Our Lives
Hungry City: How Food Shapes Our Lives
In-Game: From Immersion to Incorporation
iCity. Transformative Research for the Livable, Intelligent, and Sustainable City
(Open Access)
Infrastructure, Wellbeing and the Measurement of Happiness
Innovation: Third Edition
(board game)
Innovation Tournaments: Creating and Selecting Exceptional Opportunities
Institute for Sensible Transport
IoT for Sustainable Smart Cities and Society
(Internet of Things)
Jan Gehl: First life, then spaces, then buildings
(podcast)
Life Between Buildings, Using Public Space
(Jan Gehl)
Keeping the Lights on Downtown in America's Small Cities
Making Democracy Fun
Making Games for Impact
Mass Transit: The Cooperative Transportation Game
(card game)
Measuring Public Space: The Star Model
Mismatch: How Inclusion Shapes Design
MIT Partnership for Systems Approaches to Safety and Security
(STAMP, STPA and CAST)
Naked City: The Death and Life of Authentic Urban Places
New City Life
(Jan Gehl)
New City Spaces
(Jan Gehl)
Observe, Collect, Draw!: A Visual Journal
Open Data: All You Want To Know About Open Data
Open Space Technology: A User's Guide
Orchestration Graphs: Modeling Scalable Education
Planet of Slums
Planning for Public Transport Accessibility: An International Sourcebook
Planning the Portland Urban Growth Boundary: The Struggle to Transform Trend City
Plans and Situated Actions: The Problem of Human-Machine Communication
Pipeline
(board game)
Policing Doesn’t End Homelessness. Supportive Housing Does.
Portland: Turning the Dial To Equity (How Far?)
Post-socialist Cities and the Urban Common Good
(Perspectives on Urban Growth, Innovation and Change)
Productive Workplaces: Dignity, Meaning, and Community in the 21st Century, 3rd edition
Public Spaces, Public Life
(Jan Gehl)
Reframing Organizations: Artistry, Choice, and Leadership, 7th edition
Rethinking Urban Transport After Modernism: Lessons from South Africa
Ride the Rails
(game)
RISE
(game)
Rules of Rules of Play, The Game Design Reader
Seeing With Fresh Eyes: Meaning, Space, Data, Truth
Smart & Beautiful City
(Vancouver, BC, Canada)
Smart City
(City of Bellevue, WA, USA)
Smart City PDX
(City of Portland, OR, USA)
Smart Cities: Introducing Digital Innovation to Cities
Smart Cities and Smart Governance: Towards the 22nd Century Sustainable City
Smart Cities Library
Smart Governance for Cities: Perspectives and Experiences
Smart Master Planning for Cities: Case Studies on Digital Innovations
Smart Mobility
(City of Bellevue, WA, USA)
Smart Urban Growth for China
(Illustrated Edition)
Smoke: the movie
(first 18 minutes)
Social Housing in Europe
(Scanlon)
Social Justice and the City
Society 5.0: A People-centric Super-smart Society
(Amazon)
Society 5.0: A People-centric Super-smart Society
(Open Access)
Society 5.0: Industry of the Future, Technologies, Methods and Tools
Society 5.0: Smart Future Towards Enhancing the Quality of Society
Spatial Network Analysis for Multi-modal Urban Transport Systems
(SNAMUTS)
Speed & Scale: An Action Plan for Solving Our Climate Crisis Now
Sprawl Repair Manual
Strategic Reframing: The Oxford Scenario Planning Approach
Street Data: A Next-Generation Model for Equity, Pedagogy, and School Transformation
Streetfil
ms
Suburban Nation: The Rise of Sprawl and the Decline of the American Dream
Sustainable Cities: Big Data, Artificial Intelligence and the Rise of Green, "Cy-phy" Cities
Systems Thinking in the Public Sector
Tahanan Supportive Housing Development
The Accidental City: Improvising New Orleans
The Accidental Ecosystem: People and Wildlife in American Cities
The Art of Game Design: A Book of Lenses, 3rd Edition
The Architecture of Trees
The Cascadia Innovation Corridor: Advancing a Cross-Border Economy
The City of Ember: The First Book of Ember
(The Instructions)
The Data Literacy Series
The Death and Life of Great American Cities
The Economy of Cities
(Jane Jacobs)
The Energy Switc
h
The Good Life
(Waldinger)
The Human Scale
(video)
The Image of the City
The Just City
The Life and Death of Ancient Cities: A Natural History
The Life-Sized City
The Nature of Cities
The Plan of Chicago
The Practice of Everyday Life, third edition
The Price of Government: Getting the Results We Need in an Age of Permanent Fiscal Crisis
The Pruitt-Igoe Myth
(video)
The Pyramid Principle: Logic in Writing and Thinking, 3/e
(Barbara Minto)
The Reluctant Metropolis: The Politics of Urban Growth in Los Angeles
The Responsive City: Engaging Communities Through Data-Smart Governance
The Responsive House
The Smart Enough City
The Spatial Web: How web 3.0 will connect humans, machines and AI to transform the world
The Thin Book of Appreciative Inquiry
The Timeless Way of Building
The Urban Cliff Revolution
The Urban Growth Machine
The 17 Goals | Sustainable Development
(United Nations)
Three Revolutions: Steering Automated, Shared, and Electric Vehicles to a Better Future, 2nd Edition
Thinking Outside the Building: How Advanced Leaders Can Change the World One Smart Innovation at a Time
This Is Service Design Doing
This Is Service Design Methods
This is Service Design Thinking: Basics, Tools, Cases
Total Housing: Alternatives to Urban Sprawl
Towards a Future Where Everyone Protects Global Commons
(Figure 2)
Transforming City Governments for Successful Smart Cities
Transport and Climate Change
12 best ways to get cars out of cities
Untamed Urbanisms
Urban Growth in American Cities
Urban Play: Make-Believe, Technology, and Space
Urban Sprawl
(Current Controversies)
Visual and Statistical Thinking: Displays of Evidence for Making Decisions
Visualizing the Street: New Practices of Documenting, Navigating and Imagining the City
We Are the Weather: Saving the Planet Begins at Breakfast
We transformed a London borough into a game to get fewer people traveling by car
Why did Pruitt-Igoe Fail?
Wood in the Landscape: A Practical Guide to Specification and Design
(Winterbottom)
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